Classes | |
class | Output |
the basis class for output models. More... | |
class | Output |
the basis class for output models. More... | |
Functions | |
uint32 | Output::memory () |
bool | Output::is_ok () |
virtual bool | Output::is_reachable (const char *name)=0 |
virtual void | Output::open (const char *name, uint32 width, uint32 height)=0 |
virtual void | Output::close ()=0 |
virtual void | Output::write (int size, vec3 *colors)=0 |
virtual void | Output::fill (int size, vec3 &color)=0 |
Variables | |
uint32 | Output::_memory_used |
bool | Output::_ok |
Output describes where the rendering result are written. It can be a file (with a given file format), a memory chunk, a socket or whatever.
virtual void Output::open | ( | const char * | name, | |
uint32 | width, | |||
uint32 | height | |||
) | [pure virtual, inherited] |